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 kro update

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BeitragThema: kro update   kro update EmptyMo März 18, 2013 12:26 am

March 6, 2013 Patch Note

Sakray Server
• Added Episode 14.3 Part II
• Increased max Base Level (175) and Job Level (60)
-- • Added new skills


Zu den neuen Skills, jede Klasse bekommt einen eigenen neuen Skill und dazu einen die jede Klasse bekommt.

Guillotine Cross

Dark Claw
Prereq: Dark Illusion 5
Max Levels: 5
Type: Active/damage - Special
Give an enemy a painful wound for 5 seconds, causing short ranged attacks to deal greater damage to the target.

[Level 1]: 100% Damage / Melee damage received +30%
[Level 2]: 200% Damage / Melee damage received +60%
[Level 3]: 300% Damage / Melee damage received +90%
[Level 4]: 400% Damage / Melee damage received +120%
[Level 5]: 500% Damage / Melee damage received +150%

Ranger

No Limits
Prereq: Fear Breeze 5
Type: Active Buff (Self)
Tap into the power of the god of hunting and archery to increase the explosive power of ranged attacks for a short time. (it also says something about LUK, but I couldn't make anything of it).

[Level 1]: 1 minute / Ranged physical damage +50%
[Level 2]: 1 minute / Ranged physical damage +100%
[Level 3]: 1 minute / Ranged physical damage +150%
[Level 4]: 1 minute / Ranged physical damage +200%
[Level 5]: 1 minute / Ranged physical damage +250%

Royal Guard

King's Grace
Prereq: Reflect Damage 5
Max Levels: 5
Type: Active Buff
Bestow royal blessings to the caster and allies around the caster to recover HP and protect against status effects.
Protects against (or removes?) the following statuses: Poison, Blindness , Frozen, Stone Curse, Stern (?), Sleep , External Bleeding, Curse, Confusion/Chaos, Hallucination, Silence, Burning, Cold-Slower, Crystalize, Deep Sleep, Fear, Mandragora Howling
* Only useable in PVP/Siege (not sure on this?)

[Level 1]: Every 5 seconds HP recovered 4%
[Level 2]: Every 5 seconds HP recovered 5%
[Level 3]: Every 5 seconds HP recovered 6%
[Level 4]: Every 5 seconds HP recovered 7%
[Level 5]: Every 5 seconds HP recovered 8%

Rune Knight

Dragon's Water Breath
Prereq: Dragon Training 2
Max Levels: 10
Type: Active - Ranged Damage
Deal ice-elemental damage with your dragon's breath, which may cause Cold-Slower status to the enemy. The damage depends on the stats of the rider. (One assumes its the same as normal dragon breath, HP/SP).

Mechanic

Lava Flow
Prereq: Fire Earth Research 1
Max Levels: 5
Type: Active
Cause Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area. You cannot create more than 2 eruptions at a time(?).

[Level 1]: 1600 fixed damage per second / 10% Burning status chance
[Level 2]: 2000 fixed damage per second / 20% Burning status chance
[Level 3]: 2400 fixed damage per second / 30% Burning status chance
[Level 4]: 2800 fixed damage per second / 40% Burning status chance
[Level 5]: 3200 fixed damage per second / 50% Burning status chance

Wanderer / Maestro

Frigg's Song
Prereq: Voice Lesson 2
Max Levels: 5
Type: Active/Buff
Consume one regrettable tear to raise the Max HP of your party members and recovery HP gradually for 60 seconds.
* Only useable in PVP/Siege (not sure on this?)
* Requires a whip/instrument

[Level 1]: Max HP +5% / 11x11 Range / Every 10 seconds, recover 1000 HP
[Level 2]: Max HP +10% / 13x13 Range / Every 10 seconds, recover 1100 HP
[Level 3]: Max HP +15% / 15x15 Range / Every 10 seconds, recover 1200 HP
[Level 4]: Max HP +20% / 17x17 Range / Every 10 seconds, recover 1300 HP
[Level 5]: Max HP +25% / 19x19 Range / Every 10 seconds, recover 1400 HP

Sorcerer

Elemental Shield
Prereq: Elemental Control 3
Max Levels: 5
Type: Ground Skill
A magical barrier is formed on the targeted cell that protects you and your party members.

By expending summoned elemental's magic, sorcerer creates a magical barrier on the cells the caster and party members are standing on. Magical barrier dissipates once its durability reaches 0 or when skill duration ends.
Affects self and all party members within sorcerer's screen. (Screenwide AoE, but installs safety wall-like on specific cells)
This magical barrier only blocks melee physical damage and caster's summoned elemental disappears on use.
Consumes 1 Blue Gemstone.

Sura

Flash Combo
Prereq: Dragon Combo 3(?), Tiger Cannon 1
Max Levels: 5
Type: Active/Combo
This one is a messy translation too. Sounds like you can use it normally and in its delay, you can use Dragon Combo, Fallen Empire, or Tiger Cannon.

[Level 1]: Uses 5 spirit spheres / ATK +40 for the next 4 seconds
[Level 2]: Uses 5 spirit spheres / ATK +60 for the next 4 seconds
[Level 3]: Uses 4 spirit spheres / ATK +80 for the next 4 seconds
[Level 4]: Uses 4 spirit spheres / ATK +100 for the next 4 seconds
[Level 4]: Uses 3 spirit spheres / ATK +120 for the next 4 seconds

Shadow Chaser

Emergency Escape
Prereq: Triangle Shot 2
Max Levels: 5
Type: Active/secondary
This one doesn't translate well either, but it sounds like you can get out of ankle snares and ranger traps, or rather, destroys the traps. It may be that you can walk up to 5~9 cells away from a trap you are in(?).

[Level 1]: Avoidance Distance 5 cells
[Level 2]: Avoidance Distance 6 cells
[Level 3]: Avoidance Distance 7 cells
[Level 4]: Avoidance Distance 8 cells
[Level 5]: Avoidance Distance 9 cells

Archbishop

Oper Auditorium
Prereq: High Heal 2
Max Levels: 5
Type: Active/Buff
Increases the efficiency of High Heal, Coluseo Heal, Sanctuary, and Heal.

[Level 1]: 90 seconds / Healing Power +30% / SP Cost 220%
[Level 2]: 90 seconds / Healing Power +60% / SP Cost 240%
[Level 3]: 90 seconds / Healing Power +90% / SP Cost 260%
[Level 4]: 90 seconds / Healing Power +120% / SP Cost 280%
[Level 5]: 90 seconds / Healing Power +150% / SP Cost 300%

Warlock

Intense Telekinesis
Prereq: Soul Expansion 5
Max Levels: 5
Type: Active/Buff
(Something about it not being able to be canceled/dispelled?). (I feel like I am missing some drawback in the translation, because this skill seems incredibyl OP, tripels your magic damage and halves cast times).

[Level 1]: 3 Minutes / Magic Damage +40% / -10% Variable Cast Time / -10% Skill SP Costs
[Level 2]: 3 Minutes / Magic Damage +80% / -20% Variable Cast Time / -20% Skill SP Costs
[Level 3]: 3 Minutes / Magic Damage +120% / -30% Variable Cast Time / -30% Skill SP Costs
[Level 4]: 3 Minutes / Magic Damage +160% / -40% Variable Cast Time / -40% Skill SP Costs
[Level 5]: 3 Minutes / Magic Damage +200% / -50% Variable Cast Time / -50% Skill SP Costs

Geneticist

Hallucination Drug
Prereq: Special Pharmacy 1
Max Levels: 5
Type: Special/Debuff
Throw a concentrated alcohol mix to cause hallucinations and decreased accuracy with a high probability. Consumes 1 alcohol.

[Level 1]: 100% damage / 9x9 splash
[Level 1]: 100% damage / 11x11 splash
[Level 1]: 100% damage / 13x13 splash
[Level 1]: 100% damage / 15x15 splash
[Level 1]: 100% damage / Full screen splash.

All 3rd Jobs

Full Throttle
Prereq: 3rd Job
Max Levels: 5
Exceed the limits of the body by sacrificing your own vitality to strengthen yourself for a short time.
HP Recovery and Movement Speed Increases. All stats +20%. (Something about it not being able to be canceled/dispelled?).

You will become horribly exhausted after the skill's duration.
After the skill duration ends, you will be inflicted with "Rebound" status.
During "Rebound status", your movement speed is lowered and your natural HP/SP recovery is disabled.

[Level 1]: 10 second duration / Consumes 6% HP per second
[Level 2]: 15 second duration / Consumes 4% HP per second
[Level 3]: 20 second duration / Consumes 3% HP per second
[Level 4]: 25 second duration / Consumes 2% HP per second
[Level 1]: 30 second duration / Consumes 1% HP per second
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